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Dash

Launch yourself forward and damage anything caught in the dash.

Dash is a special weapon enchantment which launches the user forward. Anything hit during the movement takes heavy damage.

Obtaining

The Dash Enchanting Recipe can be found in Dungeon chests, Trial Chamber vaults and Snowy Librarian trades. Right-click the Enchanting Recipe Book containing it before using the recipe at an enchanting table.

Enchanting recipe

Level being appliedLapisSwordWind ChargesSlimeballsRabbits FeetChiseled BookshelvesLevels
I2132233
II5143397
III815441511

The Sword is an ingredient and is consumed with the other materials. The item receiving Dash can be any supported weapon.

Usage

Hold the enchanted weapon in your main hand and press the Enchantment Hotkey, which is Left Alt by default. The player is launched in the direction they are looking and enters the lunging state.

An entity hit during the lunge takes 10 damage per enchantment level. Dash damage uses the custom vsq:eviscerate damage type.

LevelUses before cooldownDamageDash rangeDamage taken while dashingCooldown
I1102.5 blocks1.2x4 seconds
II2203.85 blocks1.35x8 seconds
III3305.2 blocks1.5x12 seconds

The cooldown starts after every available use has been spent. Remaining uses and cooldown time are shown above the hotbar.

Restrictions

Dash cannot start while the user is:

  • In water
  • Gliding with an Elytra
  • Riding another entity
  • Below 7 food points in Survival or Adventure Mode

Creative Mode ignores the food requirement. The increased incoming damage remains active during the dash, so it is possible to take more damage than the attack deals.

Supported items

Dash can be applied to Swords, Axes, Spears and Tridents. It uses one Special slot and is active only while the enchanted item is held in the main hand.

Data values

PropertyValue
Enchantment IDvsq:dash
Recipe IDvsq:dash
Maximum levelIII
Enchantment slotSpecial